Sign In with Email OTP
Sign in users with any email, and they will receive a one-time password in their inbox. Listen for the Email Requires Code event.- Blueprint

Email Otp
Social Sign In
To initiate SSO-based authentication on desktop, you need to navigate to a browser to obtain the necessary id_token. On mobile, our SDK handles this process for you using integrated plugins. On desktop platforms, listen for theSign in Web View Required
event and open the returned Sign In URL
.
On mobile platforms, listen for the Id Token Received
event.
Get Google Id Token
- Blueprint

Google Idtoken
Get Apple Id Token
- Blueprint

Apple Idtoken
Start Session with Id Token
Use this method to start a session using a valid Id token from Google or Apple.- Blueprint

Token Session
PlayFab
You will need to include your PlayFab Title ID in theSequenceConfig.ini
file
during Configuration and configure PlayFab in the Builder.
Register a new PlayFab user
- Blueprint

Playfab Registration
Login with existing PlayFab user
- Blueprint

Playfab Login
Custom PlayFab integration
If you have your own PlayFab integration, you are welcome to use it. Once you’ve received your SessionTicket from PlayFab, please pass it along for authentication with Sequence APIs usingPlayfabAuthenticateWithSessionTicket
method on your USequenceAthenticator
object.
Sign In as a Guest
You can sign in users as guests. However, note that they will lose access to their wallet if they uninstall the app or sign out.- Blueprint

Guest Session
Federate Accounts
With Federated Accounts, you can associate multiple login methods with a single account and wallet. If your user has signed in with as a Guest, you will definitely want to push them towards federating their account in order to have persistent credentials with which they can access their Sequence Embedded Wallet in subsequent sessions. While a user is authenticated with the Sequence API, you can add an additional login method by using the appropriate federate account call.- Blueprint

Email Federation
Sign Out
Clear the credentials cache and sign out the current user.- Blueprint
- C++

Sign Out
List Sessions
List the active sessions.- Blueprint
- C++

List Sessions